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Physics2D.raycastsStartInColliders...

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How do I use this function? In Unity I keep getting "'UnityEngine.Physics2D' does not contain a definition for 'raycastsStartInColliders'" ... Any examples anyone? Unity has very little on it...Is this a Unity 5 thing or can I actually use it right now? ... The page exists Physics2D.raycastsStartInColliders so I figured it was in the current build... ...Apparently it is a very new topic as I'm unable to tag the function for this question.... Apparently I can't even ask this question since the tag system gives giving me errors....*sigh...

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